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This oracle was designed to be easy to memorize so any GM (or solo player) can use it on the fly without having to consult a chart (except for the random events table). You'll need three six-sided dice to use it.

I've been using it for months now and it works fast and well. My players appreciate it even more because they feel the Oracle is kinda "neutral" and not submited to the whims of the GM. It really changed the flow of my games for the better so, you know, maybe try it?

The events chart is tailored for a fantasy setting but I may design a sci-fi one as well.

It's released under a CC BY 4.0 license so do what you want with it as long as you give proper credit to me, Kobayashi.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorAlexandre_Kobayashi

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Click download now to get access to the following files:

The_Traveling_Oracle.pdf 112 kB
The_Traveling_Oracle_A5.pdf 148 kB
The_Traveling_Oracle_text_only.odt 24 kB

Comments

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Nice!! I really like its portability.

I have a question: as you need to roll doubles to trigger an eevent, do you always roll two dice, even when you go with a 50% chance of yes/no? Or you opt to avoid unexpected events when you roll one die?

Thank you! I usually opt to avoid unexpected events when rolling one die but to be honest, I sometimes roll an unexpected event when I feel it could be fun.